top of page
DennisBestafka_Normal.jpg

Dennis Bestafka

Activision: Sledgehammer Games

Senior Sound Designer

443142031ae202de-1200x675.jpg
MWIII-REVEAL-FULL-TOUT.jpg
horizon-forbidden-west-1270071-1280x0-1.jpeg
maxresdefault.jpg

Experience

2022 - Present: Senior Sound Designer, Activision / Sledgehammer Games (Call of Duty Franchise).

2020 - 2022: Senior Sound Designer, PlayStation Studios (God of War, Horizon, Ratchet & Clank, MLB).

 

2018 - 2020: Senior Audio Designer, KingsIsle Entertainment (Wizard101, Pirate101, and Multiple Mobile Titles).

2016 - 2017: Independent Contractor, Go Flight Games, Keyboard Kommander, Witch Laboratory & More.

 

Audio Middleware & Game Engines: Sony Scream, Wwise, FMOD, Miles, Decima, SMS Engine, CoD Engine, Unity, UE5.

DAWs & Tools: Reaper, Pro Tools, Nuendo, Ableton, Cubase, Kontakt, iZotope, FabFilter, Waves, Uhbik, UA, Slate. 

Game Development Essentials: Jira, Subversion, Perforce, AlienBrain, Teams, Slack, Discord, Excel, Word & PowerPoint.

Core Audio Background: Pro Studio Recording & Live Sound Engineering (Large Venue, Club & Theater). 

Education & Musical Training: Dual AA's in Humanities & Language Arts, Orchestras, Marching Bands & Rock Bands.

  • Twitter Social Icon
  • LinkedIn Social Icon
  • Instagram Social Icon
  • Facebook Social Icon
  • YouTube Social  Icon
bottom of page