

Dennis Bestafka
Activision: Sledgehammer Games
Senior Sound Designer




Experience
2022 - Present: Senior Sound Designer, Activision / Sledgehammer Games (Call of Duty Franchise).
2020 - 2022: Senior Sound Designer, PlayStation Studios (God of War, Horizon, Ratchet & Clank, MLB).
2018 - 2020: Senior Audio Designer, KingsIsle Entertainment (Wizard101, Pirate101, and Multiple Mobile Titles).
2016 - 2017: Independent Contractor, Go Flight Games, Keyboard Kommander, Witch Laboratory & More.
Audio Middleware & Game Engines: Sony Scream, Wwise, FMOD, Miles, Decima, SMS Engine, CoD Engine, Unity, UE5.
DAWs & Tools: Reaper, Pro Tools, Ableton, Cubase, SoundForge, Kontakt, iZotope, FabFilter, Uhbik, UA, Waves, Slate.
Game Development Essentials: Jira, Subversion, Perforce, AlienBrain, Teams, Slack, Discord, Excel, Word & PowerPoint.
Core Audio Background: Pro Studio Recording & Live Sound Engineering (Large Venue, Club & Theater).
Musical Training: Orchestras, Wind Ensembles, Marching Bands & Rock Bands.