Dennis Bestafka

Game Audio: Sound Designer, Implementer & Composer

San Diego, CA


2020 - Present: Senior Sound Designer, Sony PlayStation, San Diego Studio (MLB The Show).


2018 - 2020: Senior Audio Designer, KingsIsle Entertainment (Wizard101, Pirate101, and Multiple Mobile Titles).

2016 - 2017: Independent Contractor, Go Flight Games, Keyboard Kommander, Witch Laboratory & More.


Audio Middleware & Game Engines: Wwise, FMOD, MasterAudio, Miles, Unity, Unreal Engine & Gamebryo.

DAWs & Tools: Reaper, Pro Tools, Ableton, Cubase, SoundForge, Kontakt, iZotope, Zynaptiq, UA, Waves, Slate. 

Game Development Essentials: Jira, Subversion, Perforce, AlienBrain, Teams, Discord, Excel, Word & Outlook.

Core Audio Background: Pro Studio Recording & Live Sound Engineering (Large Venue, Club & Theater). 

Musical Training: UC Berkeley Music Dept, Orchestras, Wind Ensembles, Marching Bands & Rock Bands.

  • Twitter Social Icon
  • LinkedIn Social Icon
  • Instagram Social Icon
  • Facebook Social Icon
  • YouTube Social  Icon